ds2 stat caps. Also you can carry a max of 99 which you can simply buy for around 30k souls total from Melentia. ds2 stat caps

 
 Also you can carry a max of 99 which you can simply buy for around 30k souls total from Melentiads2 stat caps  Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield

DS2 Newb. (edited by Daifukkatsu) 0. Poise is a Stat in Dark Souls. If you would like to re-spec your character, you will have to visit Rosaria, Mother of Rebirth. Adp - only really useful because it raises Agility 3 out of 4 levels. The stats that improve damage aren't directly used in the calculations; instead, they are first converted to a rating, which increases very quickly at low stat levels but slows down after reaching certain "soft caps. Endurance soft caps at 20. Vigor primarily affects a player's HP or Health Points and is one of the 8 Main Attributes that players can spend Runes on to level up, increasing the. For a sorcerer, 40 intelligence is the soft cap and 60 intelligence is for max damage. 85 Agility - 3 frames. It's raised by both adp and atn. The player will be encouraged to discover and deeply learn a weapon that suits their style of play and preference, with subtle parameters affecting the weapon's performance in. Dark Weapon. That is what I was trying to explain. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. The variance of the damage is likely 5% (can be 5% lower and 5% higher; difference overall is 10%. The highest possible level attainable is 838. I know its benefits first hand. Faith– Hard caps at 50 with talismans’ MagAdjust dropping sharply after 50. Ya for soft cap, in reality pyro is ment for non int/faith users, so the soft cap is also sort of a hard cap because it only gives so much bonus, becuase 90% of the bonus comes from the flame itself. All rolling below that will have the same animation, but as your equip load decreases, your roll speed and distance will gradually increase. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. But in DS2 I feel like I have 5 primary stats I need to level: VIT, END, VIG, ADP, Damage(DEX, STR, INT, FAITH). Slightly increases HP for each point. Endurance is a stat in Dark Souls. Are there stat caps in 4 player classic? (DOS2) I'm trying to figure out if it would be wise to keep rerollij characters when my gear pushes me over 10 on stats like warfare or 5 for civil abilities, since reading here seems to suggest these are capped. Attunement Effects. And really, it's a good thing that this question isn't easy to answer; that's a sign of good game balance. Intelligence never stops increasing your magic damage so you will see an increase in damage as you increase intelligence. The Stats in Dark Souls 3 are similar to previous Souls games. Dark Souls II What's the soft cap for stats? tagamaynila425 9 years ago #1 Does anyone know the soft cap for each stat? For those who don't know what I mean,. Summon and PvP range in Dark Souls 2 is calculated by soul memory. 4-1. Shoot for about 100 Agility long term. #1. Dragon's RestHow about other stats? Now you're getting into soft caps, diminishing returns, and different marginal utility based on your own play style and your opponent's play style. I felt I truly BECAME strong instead of stat-forced into a corner and locked out of viability/replayability by horrible stat caps and lacklustre new game + itemisation. Attributes can be increased by assigning points into them when Leveling Up. Reply Replies (3) 9 +1. If you're going for a caster build, you can afford a bit low adaptability. In-Game Description. Adaptability is a Stat in Dark Souls II. Attributes can be increased by assigning. Attribute for wielding weapons requiring finesse. 08. There are reasons to exceed points in STR, DEX, INT and FAI because if a weapon has scaling in multiple of these stats then the increase will be quite high (think DkS1 Greatsword of Artorias). To power stance two weapons you must have 1. Helms in Dark Souls II are pieces of Armor that's worn on the head for protection. With no level cap all you really need to know about are the other relevant stat softcaps. armor. AGL is affected by a number of primary stats, by encumbrance, and by Armor. User Lists: 10. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. The relationship between HP and vigor seems more complex than other stats as it gradually increases. Hard cap is not 40 but 50 and gives you 1500 HP (1800 with FaP ring, 1650 with Mask, 1980 both). Stamina is represented by the green bar on the top left corner of the screen. Dexterity: Soft caps at 20 and 40 for damage scaling. WRONG. Also slightly boosts casting speed, bleed bonus and bleed resist. Skill: Hold. The hard caps are 99, the soft caps are 40. Takedown request View complete answer on darksouls2. Staff of the lost land of Olaphis. Invest in them. Equip Load is a stat dictated by your Vitality - every point of Vitality will increase your Equip Load by one, and this is important for any character that wants to use the heavier items of equipment scattered throughout the game. Basically, unless something requires over 40. People aren't that worried about resistances, people are concerned with dodging, since it's a prime component of the combat. I tend to just dump my excess stat points into vitality for the extra fashion, arguably it'd get more use in Vigor up to 50, but I find it's barely a noticable differece. #1. I didn't include the ATT breakpoints for spell uses for the sake of readability, and also because equipment is. 5; Has a chance to prevent any damage from spells that hit you. For example, 5 INT + 55 FTH, 30 INT + 30 FTH, and 55 INT + 5 FTH all result in 147 Fire Bonus. Also keep in mind that the staimina hard cap is 40. So if a katana takes 16 str and 18dex you will need 24 STR and 27 DEX to stance two. See this spreadsheet for how ATK bonuses are converted to damage for each weapon's scaling. Mainly it increases the speed of drinking estus flasks, and invincibility frames. the lighting engine mod brings the biggest boost, as will commonly be the case. General Summary of the primary stats with some notes: Vigor. 0 per level to 69. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. Int/Faith soft caps at 40/45/50. Maximum Item Discovery rate is 410 and is achievable by holding 10 humanity and using the Covetous. 1 One-Shot Mage. From 20 to 30 int/faith, the increase goes down to about 1. The relationship between HP and vigor seems more complex than other stats as it gradually increases. Holding a weapon two-handed increases the user's. 04 Mar 2022 04:38 . Or just increase HP and raw infuse the weapon. The softcap for Strength and Dexterity is 40. 5 for every level past 3 and hits a soft cap at 40 and 80 (at level 99, poise reaches 35). ) then attach the rest to DEX immediately after reaching 16 or more STR for whatever shield (Drangleic e. ) it rewards casters that invest heavily into attunement, giving greater purpose to caster builds rather than the hybrid builds that were all too prevalent in Dark Souls 1 (ex: 30 fai/12-16 att with full physical. It deals 145 base damage and receives a 20 percent bonus to damage when facing hollow enemies, which are. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. A club fitted with a head crafted for battle. Then 711 as Knight or Thief, 709 as Wanderer or. endurance : From 0 to 20 endurance you'll get 2 points of stamina each. You can go higher, but it caps out at 116 Agility, which nets you 16 i-frames, similar to the flip ring in Dark Souls 1. Also higher attunement gives you more casts per slot, and will increase your agility (and give your rolls and backsteps more i-frames). ago. Raising one's Strength value primarily increases the player's Strength Attack Bonus, the value of which is multiplied by a hidden modifier of a weapon. Skill: Oath of Sunlight. So; I’ve played DS1 and 3 like a dozen times each, I love em, same with Bloodborne. Don't remember what the hardcap is, but it's close to 99. Fume Ultra Greatsword is a weapon in Dark Souls 2. hello bud, sum up the defenses and sub gyrm for alone armor and check the result, it is pretty consitent let me show you: Name Phys Str Sls Thr Mag Fire Light Dark Poise Poison Bleed Petrify Curse Dur Weight Scaling Prerequisite Reinforcement Effect Def/Weight Poise/Weight Mag/Weight Total Magic Def Total Defense Total Def/WeightSaving your build will allow you to share it with others. Stop getting stamina. Equipment Load Information. The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. This page only contains an overview of the game's main quest that will lead the player to reach the. Anonymous. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. pump my physical attack stat. Bleed Resist cap [] Bleed Resist is capped at 890 points. Upgraded with Twinkling Titanite. You’ll also want to invest way more in VIT if you want to swing anything decent while wearing armor. It really takes a fall after that. Attunement is the stat determining one's number of attunement slots available for Pyromancies, Sorceries, and Miracles. The elemental damage themselves scale with it's repesctive BNS (bonus) stat in the character status screen. The fatroll/midroll/fastroll is the best example of this, when compared to adaptability in DS2. Finally beat this game, compared to 1 and 3 I thought it sucked, save for the fight with the Ivory King. :3Innate Fire Defense caps at 200 points, when both stats are at 99. ago. Secondary soft cap: 60. Vitality–. The amount of health points gained decreases from 34 at 30 vitality to 11 at 50 vitality. Which class you choose in Dark Souls Remastered depends on how you want to approach combat. Ghost of Olympus Nov 15, 2017 @ 10:04pm. Decreases casting time of most offensive spells at dexterity levels 35-45. Maximum Item Discovery rate is 410 and is achievable by holding 10 humanity and using the Covetous. Highly recommended to have at least 40-50 attunement to have multiple spells on. Endurance is reduces to 1 stamina per level at 20. I am back playing DS2 after a bit of time, and wanted to fire up a Hex build, since I never really done one before. That's all, i hope that was helpful for you, please. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. For other uses, see Stats (disambiguation). After that, his stock increases with an additional armor set - purchasing any item at this point, advances his quest of getting rich. Let’s take a look at an example of a soft. Faith determines your character's lightning bonus, lightning defence, and casting speed. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. These are the Three Stats of Dex Builds. Definitely get agility to 86 as a starting amount. Endurance is reduces to 1 stamina per level at 20. Also slightly increases your physical defence and poison resistance. Note that the most important thing of adaptability is that it boosts your agility stat, which in turn increases the iframes of your rolls and backsteps. Scaling determines how much additional damage a weapon deals. ago. r/DarkSouls2. At 95 Agility, it takes 63 frames (2. ah ok, thank you. Raise the sword aloft when praising the sun to boost attack and damage absorption for self and. Was quite challenging in some parts with a huge grind for covenants but overall I enjoyed my time with DS2 despite the shortcomings; Thanks for all the advice along the way. Without its sheath, it will soon crumble into nothing. Also if you're going with a weapon that scales off a certain stat (like Dex) its always a good idea to throw a couple of levels into the stat it scales with. Bleed Resist will increase steadily until a soft cap of 140 Bleed resistance is reached, after which any further increases will be much slower. Between 40 and 99 end in ds3, you get 10 pts of stamina, making over 40 end useless in all cases. Hemorrhage Effects in Elden Ring. 5 until 40,. Strength is a stat in Dark Souls II. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. There are also no set bonuses when it comes to equipping set armor pieces, only the. Stamina in Dark Souls is a game mechanic that controls how much activity you can do before needing to rest. The Humanity stat has a soft cap at 10 and 30 which apply to two of the three stats it benefits. It just looks weird as it is. Perhaps is a relic of one-sided adoration. If you have a staff that gets 1. Updated: 22 Nov 2022 19:56. Nah don’t waste points in such a useless stat. It can allow reallocation of levels, but without proper assistance, it may simply drain you of souls. ) or. Unfortunately dark souls 1 doesn't introduce you to dark magic until halfway through the f*cking Artorias of the Abyss DLC but most souls players know hexes = dark magic, miracles = "divine magic" (healing spells and lightning spells mainly), sorcery = arcane magic, pyromancy = fire magic. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0. That caps the stability at 90/90%. 5 units to the maximum for every vitality point up to 29. One large chunk of the bar is approximately 28. Launch one of those Phokz/DX9 tables, attach to DS2 exe. 5 until 40, then 0. The most i-frames you can get from agility is 16, which is 0. Notes: If you have a Soul Memory of. So mostly the impact was on people just wanting to screw around in PvE or Co-op, in the end. below 50 points). Done FotfG,No Man's Warf, and beat the 3 guard bosses on Lost Bastille. The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. Adds dark damage to the types of damage the weapon already inflicts. A hidden Dark Defense stat of 100 points is always granted, regardless of character class. #2. Dex scaling changes to B. You might want to fight up close, from a distance or some mix of the two. This does two things, 1. There are nine primary Stats in Dark Souls 2. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. Agility is affected by adaptability and attunement. Both stats hit their "soft cap"—where the effectiveness of each stat starts experiencing diminishing returns—at 30 points each. Vigor is one of the Stats in Elden Ring. A vessel that will accept your souls. Co-op. Soul Vessel. Hexes are a type of Magic in Dark Souls II. You'll hit ADP's soft cap around 32 or less points. Once having reached or exceeded 200 the stat bar glows blue. 20, after that it's not worth the points to put it into ADP versus another stat. A boldly-colored jester's cap. Oh look, the endgame PvP meta for DS2 is roughly 30 levels higher, what a coincidence good job splitting those stats. Character Planner; Browse Builds; Top Builds; Dark Souls 2. Many stats stop to provide decent results at some point around 40, yet endurance gives you one more point for each point invested for quite some time. Fire Defense cap [] Total Fire Defense is capped at 890 points. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. Also, at 40 ADP, you get ONE additional i-frame, and at 99 ADP, you get TWO additional i-frames. If you would like to re-spec your character, you will have to visit Rosaria, Mother of Rebirth. Staggered: an enemy's attack interrupts your action. The range is more tied to soul memory. 1 - Increase VIGOR 2 - Increase the stat that scales with your weapon . Vitality determines your character's equipment load, physical defence, and poison resistance. Vigor : From 0 to 20 vigor You'll get 30 Hp each leveling, Softcap = 20, From 20 to 50 vigor you'll get 20 HP each leveling, Hardcap = 50, From 50 to 99 you'll get 5HP each leveling. It is a rating ranging from "E" to "S" of how well a weapon synergizes with a specific stat. 27 str scales like 40 when 2 handing. Players can also increase all their defenses by up to 50 points by holding the maximum 99 Soft Humanity. These stats include Strength, Dexterity, Magic (mainly Intelligence ), Lightning (mainly Faith), Fire (mainly a combination of. I just got the crypt blacksword, and will be playing with that a bit too. Warp Infusion: Incarnate learns a teleport skill, and a skill to swap. by kamil_DS2. Magic Defense can be increased incrementally through leveling Intelligence. Adaptability has the best gains but gouging either stat can get you minor increases in Agility past the 110 cap. Yeah, most stats have what's called a soft cap, where improvements taper off and it takes more points than its worth to get increases. Home. Larger, heavier weapons require much more of an investment in strength to wield. Crafted with a peculiar yet refined technique. END at. 40 end is hard cap for stamina (no more stamina after that), but carry weight keeps going up with no soft cap. Disintegrator kills the target. It is an important attribute to level up for Sorcerers, Clerics and Pyromancers. Dark Souls is published by FromSoftware in Japan and Namco Bandai in the rest of the world. Character Information / Stats Updated: 01 Jul 2023 19:01 Vigor is an Attribute in Dark Souls 2. Common weapon requirement, especially faster, lighter weapons. Level cap is not really the problem. wiki. With that said, the developers thought it would be a good idea to give a melee-focused. Click "Enable" in table, it will freeze the game once while it loads, and few moments later it will completely lock DS2, quit DS2 (Alt+F4). Under your argument, everyone's favorite bishop would be. Endurance is a stat in Dark Souls. Sign In. How gear levels work in Destiny 2 and the max level cap explained. So having 10 int and 99 faith would be the same damage as 10 int and 10 faith. We’ll break. Use. Originally posted by CherryKakyoin: The soft cap is around 20 or something. Jochen Birkle 213 1 2 7 Add a comment 4 Answers Sorted by: 15 There is no strict upper limit on your level in the Souls series, including Dark Souls 2. For Dark Souls II on the Xbox 360, a GameFAQs message board topic titled "Anyone else think the PvP level cap is going to be higher in DS2?". Finding Online Players. Respecs are cheap in this game, so don’t stress too much, but generally speaking: you want to meet the minimum stats for whatever weapons and spells you like, get AGL to 92 or 99, get END to 20, and then VGR to 50. 30 is one soft cap for vit I believe, then 50 (its worth it, almost necessary for PvP to have 1500-1800 hp). Combined with a hidden stat of 100 points, Bleed Resist can reach a maximum. The stat cap for most Persona games is 99. The sequel to Dark Souls also created by FromSoftware,. Dark Souls II was released on the PlayStation 3 and Xbox 360 on March 11, 2014 in North America, on March 13th. Raising the agility stat. Pinnacle cap: 1810. When fully upgraded the entire set is the best for Physical Defense except for the Helm which is beaten by the Smelter Demon Helm. For example, if both skills are at 50, Dark Defense will be set to 170 points. 5=40. A hidden Magic Defense stat of 100 points is always granted, regardless of character class. A Hemorrhage occurs when the amount of bleed damage (also called blood loss) becomes higher than the target's Robustness, causing immediate damage and. Attunement. comUpdated: 30 Nov 2022 00:54. Let strength be grant, so the world might be mended. Just don't go above 40 for most offensive stats, its. comHex builds enjoy a wide variety of playstyles and builds. EquipmentThey soft cap at 40, but raising the primary stat from 40 to 50 still provides a decent increase in attack power (1. But after 50 it drops to +8 points per level. So yes, basically when you want to swing your sword alot, and catch people off guard, use more stamind. I've read that a lot of the hate of DS2 is that your dodge and resistances are tied to a single stat. Sign Out. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. This is a bit of an understatement. Don't close the CE. The crystal at the tip of the staff greatly augments spell strength. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. One large chunk of the bar is approximately 28. So getting it still lower than 70% is usefull. souls games were stat allocation but I kinda got a feel about VIG/END and my goal is usually try to reach those to soft cap and then level up str/dex enough to. At 10, item discovery no longer increases while curse resistance stops growing at 30. Scaling. The world of Dark Souls 3 is littered with hollow enemies and hollow bosses, which makes the Hollowslayer Greatsword a powerful weapon to have on hand. Attributes can be increased by assigning points into them when Leveling Up. Innate Bleed Resist caps at 200 points, when both stats are at 99. Single-Player. Raises poison, bleed, petrify, curse resistance. Even though in this one you can respec, you have to be careful that you don't spread your stats too thin because you will have trouble leveling up any stats you may need later. Poise only matters during attacks, attacks will stagger any enemy that is not in an attack regardless of poise. What some may not know however, is that having a high Humanity count can increase several stats as well as increase damage on particular weapons. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. The mace is the archetypal blunt weapon. But figured I would mention it. End - second verse same as the first. They are all effective in PVP and PVE, take your pick. First i'll start with stats softcaps/hardcaps. There is a hard cap on the bonus damage from intelligence is at 99 intelligence. Players can purchase the bundled content for PS3 and Xbox360 as well. Base stats (excluding souls and humanity) are those determined by the player's class and are increased by leveling up. Vitality has various caps, with 20 to 30 being acceptable. Equipment Load is a stat that determines your mobility based on the weight of the armor, weapons and rings you have equipped. There is no gain in iframes from 105 to 110. Vigor Soft Caps Explained. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. Adaptability was buffed in an attempt to not make it a useless stat like resistance in DS1. DEXTERITY: Self explanitory. • 9 yr. Levelling - soft caps. To wield Greatswords, you would need to invest mostly on Strength, they would also require a. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. A character gains a percentage of their Physical Atk Dexterity, Physical Atk Strength, Magic Atk Bonus, Lightning Atk Bonus, Fire Atk Bonus and Dark Atk Bonus as additional damage of the respective damage type, indicated by a. Love them. In DS2 elemental damage scales with your int or faith which is a big difference from ds1. Greatswords are some of the most used Weapons in Dark Souls 2, they're a bit slow and heavy as opposed to wielding a Straight Sword, they also consume more stamine each swing, but they make up for it in terms of damage output. 230. Effect: Raises item discovery. A nice bit of fun to try on. Equip Load is primarily governed by Endurance, increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). If. So any Endurance past 40 is only for "I want to roll good while being really fat". dual weilding essentially increases your output 2 fold hence why people maximize to the soft cap. Most of the stat pages can tell you that. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. Vit - 1. At this point the game no longer lets you put points into the stat (99 is the. 50 VIG. For other uses, see Strength (disambiguation). Both are already at 30. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. Mar 21, 2017 @. The table below explains the scaling of the magical damage of the weapon. Vit - soft caps at 50. Of course, some weapons demand minimum requirements that is above the soft cap, but those are for the requirements and not for scaling or soft caps and such. Ring of Favor and Protection increases max equip load by 20%. many people go for 27/40 builds, which gives you softcapped STR when twohanding a weapon (27*1. The bonus itself can be viewed as a multiplier of the scaling factor of the spell tool. Agility is the stat you wanna be looking at. D: 2 points every 3 levels until 30, then 1 per level till 40, then 4 per 10. . 108 Agility - 8 frames. I'm actually running a jack of all spells character. Those who choose the path of dark are admonished by all. fextralife. The softcap for Attunement is irrelevant. The amount of HP gained per. The level cap in Demon's Souls, the Dark Souls trilogy, Bloodborne and Elden Ring is whatever your level is when all of your stats reach the maximum of 99. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. I have merely divided it up into Steam-guide sections and made. Already a finely-crafted staff, made even more effective by its crystal, the brilliance of which has been polished over. You'll want to aim for 105 Agility, which is 30 ADP, to get 13 i-frames, similar to the fast-roll in Dark Souls 1. Done FotfG,No Man's Warf, and beat the 3 guard bosses on Lost Bastille. They can be increased up to a level of 99. If you roll a lot, on the other hand, then yes you should invest on it. Remember them. 57 stamina. Effects of Vigor. I assume you know you can't use any of the Dragon or Royal Soldier's Rings with Flynn (EDIT: with VIT at 14 that is. A nice bit of fun to try on. It also bundles all previous DLCs and provides additional features and content. Ask if you have any. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to. These in turn effect the twenty-four derived stats. sl2 files in the hex editor (the donor one and your own) In the donor save game right click on the page and use the "select block" option. Maughlin the Armourer Information. Vigor = 17/26/44. And bat staff!!! (not really) Last edited by realdead_man; May 27, 2014 @ 5:34pm #13 < > Showing 1-13 of 13 comments . Need help SOTFS PC. So if a katana takes 16 str and 18dex you will need 24 STR and 27 DEX to stance two. This guide shows the optimal path to take to avoid missing objectives, important NPCs, and many more without too much backtracking. They can also purchase it from Perdu for 1,900 should they lose it after purchasing it at least once. Agility is affected by adaptability and attunement. 40 INT = 3 orbs, 50 INT = 4 orbs, 60 INT = 5 orbs. 5. 5) daghene. Poison resist cap [] Poison Resist is capped at 890 points. If you are getting hit a lot, you may need more. Intelligence affects the number of Homing Soul Mass and Homing Crystal Soul Mass. Its hood also gives +2 Intelligence/Faith, and increased casting speed. The higher your poise, the better. Due to their immense size and weight, it is one of the few weapon categories that can take advantage hyper armor, indicating that Poise is a must for these weapons. This featureless long sword contains the very power of the sun. In ds3 most of the hard caps are around 60 so yes you’re right, might be different for ds2 though Reply more replies. Stats are described as follows: At the age of 20, Vigor, Endurance, and Vitality achieve their optimum efficiency and begin to decline. For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. Open up the two ER0000. " All attributes use the same conversion table to determine the bonus they receive from scaling, and Humanity uses its own.